NDS/GameBoxDS

From Dev-Scene

< NDS

By Gwoin.

A collection of mini-games that began as an entry in a NEOFlash competition. Each game has its own about page that explains how to play.

Games

PingMine: A mix between a MineSweeper and a labyrinth. Help Marcel the pingouin to go to its igloo without falling in a hole. But there is a deep fog and the pingouin just know how many holes are around him. Put a flag where you think there's a hole, by pressing [A] + the direction pad. 5 levels of difficulty.

DS4: A "Power4" game. Play versus the AI (15 levels of difficulty) and just try to align 4 pieces of your colour in a 7x6 grid.

DSFlower: Catch all the falling flowers before they touch the floor or you will loose a life. But be carefull, there are more and more flowers on the screen that are falling more and more quickly. And don't catch the the wrong flowers ;^)

Reverso: A grid of 3x3 white or black pieces. The aim is to turn all the pieces from black to white. Touch a piece to return it (this will return some of is neighbours too). At start, there is a minimal number of pieces to be returned before to win. Try to win in this minimal number. You can be helped in your choice by the AI of the game.

History

0.8

  • New start menu in 3D with a complete new gfx
  • Add sounds
  • PingMine: add timer, flags counter, better placement of the holes, correct some gfx.
  • PingMine: Possibility to move the difficulty level with the PAD (not only with the stylus)
  • DS4: Possibility to move the difficulty level with the PAD (not only with the stylus)
  • DSFlower: remade the about page

0.6

  • Add FlowerDS game
  • Best gameplay for FlowerDS

Official Homepage: PlayerAdvance.org
Download: Down.png Dev-Scene | Down.png N/A

Dev-Scene (c) Ashley "MrShlee" Hull.